While a Wand of Flesh to Stone would be a rare item like the Wand of Paralysis their respective Spell versions are quite far apart. Note that the number of charges and their expenditure are deliberately vague. The head regains 1d4 expended charges daily at dawn. On a ( 1-4) the medusa's head is, due to its curse, affected by its own gaze, destroying itself in the process. If all charges are expended or the Medusa's head sees itself reflected on a polished surface within ( 20-30) feet of it and in an area of bright light, roll a d20. The petrification lasts until the creature is freed by the greater restoration spell or other magic.Īlternatively you can expend ( 3/4) charges to have the head target all creatures in a ( 15-20) foot cone in a direction you point the head. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. Otherwise, a creature that fails the save begins to turn to stone and is restrained. If the saving throw fails by ( 5-7) or more, the creature is instantly petrified. While holding it, you can use an action to expend ( 1/2) of its charges to cause the head to briefly animate and stare deeply into the eyes of a creature of your choosing, forcing it to pass a DC ( 12-14) Con save. If you wanted to you could base the stats of the head on the wand like so: The closest RAW item dealing a comparable status would be the rare Wand of Paralysis ( Dmg P211), which has 7 charges and paralyzes a single Creature for one minute. I'll be referring to theįlesh To Stone, a 6th level spell, would be the closest equivalent to Petrifying Gaze for players. To prevent the petrification from being too powerful a tool you could limit the amounts of times the head can be made to focus, lower the DC or even prepend the DC with a mock ranged attack, as focussing someone else's eyes manually upon another creature's eyes.Īs suggested in the comments by I'll add a brief chunk regarding the itemization of the head. Regarding arcane preservation/preparation I see no reason why a player shouldn't be able to have the head focus its gaze on a location/creature the wielder wills it to. Regarding her ability to petrify I'd consider it a byproduct of her curse that manifests whilst intently staring at a creature. Personally, I'd interpret 'not being incapacitated' as a state of being that the head of a dead medusa can't retain on its own. When a creature that can see the medusa's eyes starts its turn within 30 feet of the medusa, the medusa can force it to make a DC 14 Constitution saving throw if the medusa isn't incapacitated and can see the creature. ![]() With what is given in the description of Petrifying Gaze, I'd rule that the head must be preserved and/or magically prepared in a way that would make it more than just a slowly rotting head. There is no ruling of any kind in any official 5E material as far as I'm aware.
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